![]() CAS mesh format for strategy map models (units, buildings, features).Įxports models from Max to the file format used by Freelancer, a space trading and combat simulation game. CAS format for all unit and siege animations, as well as. The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. ![]() Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. ![]() This plugin exports skeletal based character models and their animations from Max into cal3d files.Ĭal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. ![]()
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